Designing Puzzle Game to Introduce Indonesia Culture Using Unity 2020.3.16F1

Verniando, Ricky (2022) Designing Puzzle Game to Introduce Indonesia Culture Using Unity 2020.3.16F1. Undergraduate thesis, Universitas Internasional Batam.

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Abstract

Indonesian Traditional Culture’s position as knowledge among young Indonesian is getting less and less important. Internet culture and trending topics have become the main source of cultural information for Z-generation. Puzzle game is a type of game that gives information in virtual way and interactive way. In this study, we designed and developed a puzzle game to introduce Indonesia culture using unity 2020.3.16f1. The result is a video game that have been tested and reviewed by sample of tester which some concern is arise mechanic-wise and artistic-wise. Effectiveness of the application need further study to validate. Keywords: Information System, Puzzle Game, Indonesia, Culture.

Item Type: Thesis (Undergraduate)
Subjects: T Technology > Information technology
Divisions: School of Computer Science > Information System
Depositing User: Rio Gusma Hendra
Date Deposited: 18 Nov 2022 09:03
Last Modified: 18 Nov 2022 09:03
URI: http://repository.uib.ac.id/id/eprint/4689

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