Verniando, Ricky (2022) Designing Puzzle Game to Introduce Indonesia Culture Using Unity 2020.3.16F1. Undergraduate thesis, Universitas Internasional Batam.
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Abstract
Indonesian Traditional Culture’s position as knowledge among young Indonesian is getting less and less important. Internet culture and trending topics have become the main source of cultural information for Z-generation. Puzzle game is a type of game that gives information in virtual way and interactive way. In this study, we designed and developed a puzzle game to introduce Indonesia culture using unity 2020.3.16f1. The result is a video game that have been tested and reviewed by sample of tester which some concern is arise mechanic-wise and artistic-wise. Effectiveness of the application need further study to validate. Keywords: Information System, Puzzle Game, Indonesia, Culture.
Item Type: | Thesis (Undergraduate) |
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Subjects: | T Technology > Information technology |
Divisions: | School of Computer Science > Information System |
Depositing User: | Rio Gusma Hendra |
Date Deposited: | 18 Nov 2022 09:03 |
Last Modified: | 18 Nov 2022 09:03 |
URI: | http://repository.uib.ac.id/id/eprint/4689 |
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